The translation to google video is very lossy and does no justice to what it really looks like here. Using a "green screen color" or alpha channel allows me to build scenes from multiple parts with some sort of control of the elements. It might be interesting to make a WebGL game that uses this principle as the development time is almost nothing. I could create a face hugger like in "Alien" in a few minutes and also model and animate about any form. This certainly isn't my best effort. Now that I have the skill, I need some application, but I suppose that a complete virtual body might be in order that shows the changes that variations in the HOX genes produce in the form of check boxes or sliders. A kind of "MakeHuman", but directly from the DNA that generates the growth control gradients as well as differentiation.