This Open Source game combination which is "gridlock" looks like a good example of OpenGL with Python and I will soon know as I am about to strip it to its atoms and reassemble it as something new. I can already beat all the games as they are old concepts to me. Some are just conditional or impossible wins. Lots of good logic and most of all there is some wicked Python to look at. The main page link is THIS. Looks like this will be an on and off analysis and so I will report as I see fit on what easter eggs of knowledge they might contain. My main interest is to sharpen my Python skills and my ability to look at the code and determine how it is structured and how it is changed to use it for another purpose. Mostly I need to be a little quicker when doing Python with gimp, blender and other applications. It is my weak point and when all other things come down to single key strokes, spending 10 minutes to clear up a python issue wipes any advantage I get from the key training and the Python is needed for various things. Besides, I always learn some very interesting things as a side effect, like net scripts, email, electrical algorithms, new math techniques, ....
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