Light and electron computing

In order to use a computer as they are currently designed, it is necessary to rip an electron from an atom and then move it to another atom. The process is extremely messy in a kinetic sense. Thermal radiation, radio waves, mechanical force, chemical change, temperature distortion stress or thermal anisotropy , ..... If I implement a content addressable memory in even a FET ( field effect transistor ) it creates a great deal of heat when an electron transitions from its bound state to free state and back to a bound state. It is extremely random and raises the kinetic energy of everything around it. I said before that it is possible to just implement CAM as a circuit, but if it could tolerate the heat, it would burn like a blow torch as it transitioned at ever gate.

Light on the other hand is a very specific and fairly localized effect that changes the electron positions with respect to the nucleus and leaves the atom mostly unchanged in the process. Light is not necessarily specific to an individual atom as it can act across a molecule or even a surface. In order for computation to take place it require that the source effect must be able to influence itself in the same way that an over abundance ( or lack of ) electrons can moderate the flow of electrons. Electrons do not interact independently, the medium ( semiconductor ) determines how this happens. In that same way, the medium of an organic molecule is changed by the state of its electron shell to respond to the absorption and re-radiation of light. In the same way that an atom which has an excess of electrons cannot absorb another electron, an excited state cannot be induced unless that state is available.

I am considering the structures that would make this an entire computational "machine". It is obvious that the cheap availability of energy efficient CAM would completely remove the need for things like SQL or data base sorting. If it were cheap enough to produce it would be possible to store enough knowledge that communication would be virtually unnecessary, except to impart new information.

Today I am testing deformation modifiers as cages for objects. Also I am experimenting with curve modifiers on complex objects. The picture is the standard chinchilla as it is seen in the process of using blender to modify it.

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